Opinions of a Vault Dweller
Even with this return to some of our favorite features, we’re seeing innovation as well as all new features. Exploration takes place in a whole new location, the Boston Mass area, including iconic cities like Concord, Lexington, and Cambridge. Despite these cities being ruined by nuclear war and fallout (wink) the cityscapes are excellently rendered and offer you a wonderful view. Exploring these areas can help you locate new places for settlements, as well as unlocking new quest points. Settlements, being a new feature, allow you to actually build a new life within the world of Fallout 4. You can customize buildings, plant farms, grow your population, and even gather resources such as: Power, Water, and Food. All is not safe in the aftermath of Nuclear Apocalypse, however, so you’ll need to fortify your settlements against Raiders, and the occasional mutated animal.
Aside from the settlements, V.A.T.S. has also seen a little upgrade. It no longer freezes time, merely slows it down, keeping the battlefield dynamic and offering alternate targeting options for the more tactical player. Should you take the proper perk, V.A.T.S. can even give you directions to your next quest objective. As in previous Fallout games, you will encounter both Raiders and the Brotherhood of Steel, however, due to the game taking place mainly in Boston, a new group can be encountered. This new group, known as the Minutemen, offer the player additional options for quests and rewards. The Brotherhood of Steel has also seen a bit of improvement. You can join the Brotherhood, and upon finishing a quest chain, obtain your own suit of Power Armor. Acting more like a mech than just a suit of armor, the Power Armor has its own stats, and upgrades, and can even be customized with parts from other Power Armor sets.
As of this writing, we haven’t played through the entire story mode yet, and we’re excited to see what the world of Fallout 4 has to offer. The following is personal opinions of both casters on Fallout 4.
Gooberjack: I’ve taken a co-pilot seat for the game, and even though I’m just watching it being played, it still feels immersive. I’ve panicked at the sight of Deathclaws, laughed at the dialogue options, and cheered during victories. I will eventually have the opportunity to play the game for myself, and I’m certainly looking forward to it. With the many options available for players, spoilers don’t really apply as the game adjusts to the player as they go.
Valendro: The game is beautiful and incredibly immersive. There is so much going on on-screen that it almost feels like the FOV is smaller than previous games when, in fact, it isn’t. You can get attacked from any side without warning, increasing the immersion and tension. As someone who enjoys games with a party mechanic, I don’t like that they’ve limited your companions to a single A.I. companion, however, that is the only negative mark this game can get. Everything else has been positives.
As with any game that has ally A.I. there are bugs. Your companion can get stuck on doors and walls, won’t follow properly, and will even sometimes run into hostile areas while you are trying to be stealthy. This doesn’t really hurt the game play much and is pretty much just an understood issue with ANY game that relies on companion A.I.
So, on a scale of Daikatana to Final Fantasy XI, we here at Random Encounters give Fallout 4 on Xbox One: A solid 9 oudda 10 would Fallout again. Godspeed Vault-dweller! The wasteland relies on YOU and what makes you S.P.E.C.I.A.L.!